Plot The game tells the story of a conflict between two hostile factions: combative Helghast and more peaceful Vektans, who try to coexist on one planet. Like the previous installments, Shadow Fall has been developed by Guerilla Games. PS4 owners who haven't been able to try it out for themselves will soon be able to download it and check out its multiplayer, which will be made available for free for the next week. Killzone: Shadow Fall is a first installment in the Killzone series ever to be released on PlayStation 4. However, developer Guerrilla Games itself has made it clear the framerate is not locked at 60 in either mode, as it instead uses techniques that it claims make Shadow Fall look "a lot more detailed and vibrant than a lot of the other games we are in direct competition with." Whatever the particulars may be, Shadow Fall's visuals were among the things praised in IGN's review of the PS4 launch game last year. The single-player does indeed run at full 1080p (albeit with an unlocked framerate and a recently added option to lock it at 30 FPS), but multiplayer does not. However, at the same time it also confirms that a massive reduction in fill-rate isn't a guaranteed dead cert for hitting 60fps." Sony has claimed in the past that the competitive multiplayer and single-player both run at 1080p and 60 frames per second. 30FPS is the target for Killzone: Shadow Fall, and we dont detect a single dip in performance from this based on the uploaded gameplay feed - a fact mirrored in the 1080p trailer we also have. ![]() "The fact that few have actually noticed that any upscale at all is in place speaks to its quality, and we can almost certainly assume that this effect is not cheap from a computational perspective. ![]() Graphically, the sp will be untouchable by every other console fps launching in the same time frame. ![]() Play "Shadow Fall uses a horizontal interlace, with every other column of pixels generated using a temporal upscale - in effect, information from previously rendered frames is used to plug the gaps," the report explains. 30fps single player looks fucking terrible next to the 60fps multiplayer.
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